My used copy of the game still includes the cheat sheet for mouse and keyboard commands. This is where you get to learn the camera controls and there are a lot of them. Your team starts off small - just a few sandtroopers, some riding dewback, and also Dellis– the dude who was shot in the intro. The game proceeds to tutorial mode where a senior officer instructs you on how to control a unit of soldiers from the safety of your command console high up in an orbiting starship. In fact, I think I read somewhere that TIE starcraft can’t fly in atmosphere. Star Wars geek note: The opening intro depicts TIE Bombers flying in an atmosphere, something I don’t remember ever seeing in a movie. He recovers while the other character gets promoted to a command position. Wouldn’t you know, when the invasion is winding down, one of the characters gets shot. One is telling the other to be careful out there. Inside a troop transport bound for the surface, the game establishes two characters by showing two stormtroopers without their helmets. The game opens with a cinematic of a fleet of Imperial star destroyers descending on a planet for an invasion. The thing that will strike most Star Wars fans right away is the curious re-imagining of the standard Imperial March theme with a decidedly edgier arrangement: I have uploaded the trailer to YouTube for your review. My first exposure to the game Star Wars: Force Commander - an RTS set in the Star Wars universe - was through a trailer scavenged from some other LucasArts title. Plus, tonight’s game looked genuinely interesting, and its MobyGames entry needs screenshots besides. I decided to try to conquer my severe phobia of real time strategy (RTS) games.
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